One of the things I find fun about the Fallout games is how it dabbles in multiple tones, but never stops feeling like an organic experience. In most other games, going from madcap wackiness in one area and spooky horror in another might seem a bit odd. I mean, imagine finally getting out of Ravenholm in Half Life 2 and the first thing you see is a trio of grannies out to steal your wallet. But somehow Fallout can make that kind of tonal variety work, sometimes even mixing humor and horror so finely that it’s hard to tell the difference. Just check out Vault 108 in Fallout 3 for an example.
But for its latest story-DLC, Fallout 4 looks to be going for straight-up horror, taking you to a secluded, misty island full of new enemies and tons of spooky-looking locales. Check out the description for more info:
A new case from Valentine’s Detective Agency leads you on a search for a young woman and a secret colony of synths. Travel off the coast of Maine to the mysterious island of Far Harbor, where higher levels of radiation have created a more feral world. Navigate through the growing conflict between the synths, the Children of Atom, and the local townspeople. Will you work towards bringing peace to Far Harbor, and at what cost? Far Harbor features the largest landmass for an add-on that Bethesda Game Studios has ever created, filled with new faction quests, settlements, lethal creatures and dungeons. Become more powerful with new, higher-level armor and weapons. The choices are all yours.
I’m guessing that those “higher levels of radiation” mean that monsters aren’t the only reason to be wary of pools of waist-deep water, unless you’re ok with coming out of your swimming session shooting blanks – and I don’t mean in your sidearm. Anyway, Far Harbor looks like a lot of fun, and I look forward to playing it………..whenever I actually get a next-gen console or a gaming-ready PC.
Check out the trailer below.