in

Play our impossible to beat ‘Super Mario Maker’ levels (Week One)

I’m usually not a big fan of level editing games. Creating levels can be a frustrating and time consuming task but what helps Super Mario Maker stand apart from other games, like LittleBigPlanet, is how easy it really is. Super Mario Maker keeps things simple by removing complicated elements like logic programming and features an incredibly accessible level construction kit that anyone can wrap their head around. The level editor is so good that we here at PopOptiq have been hooked on the game all week. It’s only been a week and I’ve already made a dozen levels, ten of which I’ve uploaded online. Anyone who listens to our NXpress Nintendo Podcast would have heard my co-hosts Patrick and Tim complement my level designs and others have asked if I can find an easier way to share them online — and so here it is. Below are the levels I created in the first week. They include my four part Donkey Kong Prison Break series and my impossible to finish 52 amiibo Castlevania Nightmare. I also added the very first level I ever made titled Dr. Mario’s Hub. Enjoy and good luck trying to beat them.

 


Ryan Murphy’s ‘American Crime Story’ gets its first teaser

TIFF ‘15: ‘45 Years’ is a masterful exercise in deconstructing intimacy