When Resident Evil arrived on the scene in 1996, it changed horror gaming forever. The almost unheard of genre known as survival-horror exploded into the stratosphere as one of the industry’s greatest success stories, and one of gaming’s most well-known franchises was born. Even as the original title was a fantastically unique and incredibly frightening experience though, it also had a shortlist of readily apparent problems. From the meme-worthy cheese of the voice-acting and dialogue to the ill-advised live-action opening at the game’s outset, Resident Evil in its first iteration lacked the confidence and clarity of vision to reach the true heights it was capable of. All of that would change in 1998.
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