Darkseid

In ‘Final Crisis’ heroes die, but comics live forever

On the surface, the title of Final Crisis feels like a misnomer. How can there even be a “final” crisis? There will always be a DC Universe, there will always be earth-shattering dangers, and there will always be heroes to ensure the end is never really the end. But the strength of Final Crisis lies in that it recognizes this, and uses this fact as the crux of the entire event: the promotional tagline was, after all, “Heroes die. Legends live forever.” The characters and stories of the DC Universe are timeless, never-ending, and very much alive in the way that language can be said to be alive. It’s from this angle that writer Grant Morrison attempts to comment on and interact with DC’s complex and often unwieldy history. While Final Crisis is not the final challenge these characters will ever face (because nothing ever will be until the day DC stops publishing — and at this point that’ll likely be the same day CNN puts it “Nearer, My God, to Thee” video to use), one walks away from it feeling like they’ve just experienced the ultimate in everything the DC Universe was, is, and will be.

‘Earth 2: World’s End’ #25: how far we’ve come

So it’s come to this, the penultimate issue of Earth 2: World’s End and what is soon to lead in to DC’s much hyped Convergence event. Does it surprise anyone that this issue is bad? Of course not! If there’s one thing that can be said about World’s End, it’s that it’s consistently awful.

‘Earth 2: World’s End’ #24: Eve of destruction

It’s the same old drill again, another issue of DC’s regular installment of disappointment. Guess it’s time to get it done. Earth 2: World’s End reaches issue #24 and is set to conclude in two weeks. Looking back on the last six and a half months leads one to conclude that the finale will most certainly be disappointing given how mismanaged this entire endeavor has been since day one. That being said, this week brings shockingly the closest knit issue to date, that is to say, there’s something that ties the many plot lines together and not something like the terrible art or drawn out fight scenes.

‘Earth 2: World’s End’ #19 stays the course

Last week, Earth 2: World’s End did something unexpected, it improved. With the help of Cullen Bunn, issue #19 has some moments to shine with great characterization and heart-felt moments to wash out the terrible artwork and redundant Life Avatar battles. All of that goes right down the tubes as World’s End falls back into line with over-stretched plot lines, sloppy science fiction, and egregious artwork.

Back to bad basics in ‘Earth 2: World’s End’ #12

After a surprisingly pleasant side step last week, ‘Earth 2: World’s End’ returns to form with scatter shot story and a ten member art team. It’s quite the loss as last issue was a much better paced and tightly focused read and now once again the audience is subjected to a confused mess of a plot with changing art every two to four pages.

‘Earth 2’ #25: Tune in next time, comic-book fans!

There aren’t many ethnic minority characters in comics, so there is something heartening about seeing Val-Zod, a person with dark skin, sporting a symbol as important to comics as that of the House of El. In the nightmare world of Earth 2, where the world’s greatest heroes are no more and the best of them has been corrupted by Darkseid, this young boy may be the best hope that world has.

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