It’s finally come down to this, the end of World’s End. This drawn out excuse of a weekly has been going on for a good half a year and now the oversized creative crew gets to do their final send off to the book and this entire world. It’s about as disappointing as one would expect.
It’s the same old drill again, another issue of DC’s regular installment of disappointment. Guess it’s time to get it done. Earth 2: World’s End reaches issue #24 and is set to conclude in two weeks. Looking back on the last six and a half months leads one to conclude that the finale will most certainly be disappointing given how mismanaged this entire endeavor has been since day one. That being said, this week brings shockingly the closest knit issue to date, that is to say, there’s something that ties the many plot lines together and not something like the terrible art or drawn out fight scenes.
Another week means another issue of Earth 2: World’s End and while the chance for this series to be anything beyond cheap tie-in material to DC’s Convergence event has long passed by, this issue is a shocking improvement to what has usually be a painful slog to read. It’s true that this series has stuck the terrible decision to split art duties between plotlines instead of individual issues such as with Futures End and Batman Eternal, but for once this series does something that resembles competence.
The world ending of World’s End continues on its way. Again, there’s a big old box of art teams, all spread thinly across this book. Having issues with the pencil and inks is a bit moot at this point, but it bear repeating. With DC publishing two other weekly titles with rotating artists who handle one issue a moth, it’s honestly inexcusable that they let this happen with such weak art.