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‘Final Fantasy VII Remake’: Destined to disappoint?

So, Sony’s PlayStation Experience event just happened, and the biggest take away was a new trailer for the much anticipated Final Fantasy VII Remake, which featured our first glimpses of gameplay. As someone who holds FFVII in extremely high regard, and someone who’s been an avid supporter of a potential remake for many years, I …

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Welcome to Midgar: Square-Enix, E3, and the return of ‘Final Fantasy VII’

It was a great many years ago when most of us entered the bustling metropolis of Midgar and first encountered the virtual version of a living breathing post-apocalyptic nightmare. It was a place of steaming machines, surreal emerald lighting, and an omni-present police state operated by the most powerful corporation in the world, all perched …

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E3 2015: ‘Final Fantasy VII’ remake is actually happening

Sony unleashed at their 2015 E3 press conference what may be the most ultimate fan service announcement ever: Square is remaking one of the best role-playing games of all time, Final Fantasy VII, for the new generation. Something that gamers have been clamoring for since being teased with technical demo footage back at 2005’s E3, the Final Fantasy VII …

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‘Final Fantasy VII: Advent Children’ is a muddled but ultimately worthwhile successor

When the teaser for Final Fantasy VII: Advent Children first burst upon the scene in the fall of 2003, it would have been a staggering understatement to say fans were excited. In fact, fans of gamings flagship fantasy series were positively chomping at the bit for any new information regarding the sequel. The teaser was sparse but the morsels it did offer gave the public some pretty major bits, such as a recut of Sephiroth burning Nibelheim, shots of Vincent, Barret, and Tifa, and the return of the Turks, all scored to a new version of the iconic One Winged Angel theme from FFVII’s final battle. Was Square setting the bar a bit too high right out of the gate? Just how could they possibly match the insane hype they were already building almost two years prior to release?

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‘Final Fantasy VII’ and a titanic step forward for RPGs

Anyone old enough to remember gaming in the 90s would, of course, remember the huge splash that Final Fantasy VII made when it first arrived back in the autumn of 1997. Preceded by a mountain of hype, a massive advertising campaign, and a price tag that signified it as the most expensive game ever produced, FFVII had a heady and hefty weight on its shoulders before it even stepped out of the gate.

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