It’s finally come down to this, the end of World’s End. This drawn out excuse of a weekly has been going on for a good half a year and now the oversized creative crew gets to do their final send off to the book and this entire world. It’s about as disappointing as one would expect.
It’s the same old drill again, another issue of DC’s regular installment of disappointment. Guess it’s time to get it done. Earth 2: World’s End reaches issue #24 and is set to conclude in two weeks. Looking back on the last six and a half months leads one to conclude that the finale will most certainly be disappointing given how mismanaged this entire endeavor has been since day one. That being said, this week brings shockingly the closest knit issue to date, that is to say, there’s something that ties the many plot lines together and not something like the terrible art or drawn out fight scenes.
Like a weekly root canal, it’s time to endure Earth 2: World’s End again. At least there’s solace that this defilement of this once great universe will soon end. What is truly making this final stretch of World’s End appalling is how little is happening. The last twenty two issues have featured their cast effectively spinning their wheels in the mud and one would assume that’s to kill time, both to justify this book’s status as a weekly and to build up to a great planet shattering climax. As previously stated, the end of the world is shockingly dull.
Another week means another issue of Earth 2: World’s End and while the chance for this series to be anything beyond cheap tie-in material to DC’s Convergence event has long passed by, this issue is a shocking improvement to what has usually be a painful slog to read. It’s true that this series has stuck the terrible decision to split art duties between plotlines instead of individual issues such as with Futures End and Batman Eternal, but for once this series does something that resembles competence.
Last week, Earth 2: World’s End did something unexpected, it improved. With the help of Cullen Bunn, issue #19 has some moments to shine with great characterization and heart-felt moments to wash out the terrible artwork and redundant Life Avatar battles. All of that goes right down the tubes as World’s End falls back into line with over-stretched plot lines, sloppy science fiction, and egregious artwork.
After a surprisingly pleasant side step last week, ‘Earth 2: World’s End’ returns to form with scatter shot story and a ten member art team. It’s quite the loss as last issue was a much better paced and tightly focused read and now once again the audience is subjected to a confused mess of a plot with changing art every two to four pages.
The world ending of World’s End continues on its way. Again, there’s a big old box of art teams, all spread thinly across this book. Having issues with the pencil and inks is a bit moot at this point, but it bear repeating. With DC publishing two other weekly titles with rotating artists who handle one issue a moth, it’s honestly inexcusable that they let this happen with such weak art.
With “M,” “Hangmen Also Die!” is a film Lang considered among his most important. Coming out in 1943, it also must have been frighteningly dramatic for contemporary audiences, and it remains a chilling and captivating window into the personalities and emotions of WW II’s victims, their struggles, their small victories, and the sweeping human toll of the whole era.