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‘Wonder Woman’ #40: how to ruin Wonder Woman

As DC’s next big soft-core reboot begins underway, one of the most troubling facts to acknowledge is that despite the compay’s claims to have a new marketing strategy with a wider target audience in mind, that some of their most troubling decisions dating all the way back to 2011 are going nowhere. Case in point, just about everything involving DC’s handling of Wonder Woman, not just in comics but also video games, animated movies, and very likely the upcoming live action films, seems to be stripping the character of the revolutionary feminist philosophies that she was born from and replacing it with the same toxic masculinity straight out of 300. DC has taken William Moulton Marston and swapped him for Frank Miller and it still remains one of the New 52’s cardinal sins that intends to live on beyond Convergence.

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DC’s Third Weekly Falls into Its Stride in ‘Earth 2: World’s End’ #5

The world ending of World’s End continues on its way. Again, there’s a big old box of art teams, all spread thinly across this book. Having issues with the pencil and inks is a bit moot at this point, but it bear repeating. With DC publishing two other weekly titles with rotating artists who handle one issue a moth, it’s honestly inexcusable that they let this happen with such weak art.

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‘Earth 2: World’s End’ #4 Needs Consistent Art

Earth 2: World’s End #4 Written by Daniel H. Wilson, Marguerite Bennett, & Mike Johnson Art by Eddy Barrows, Eber Ferreira, Jan Duursema, Jonathon Glapion, Jorge Jimenez, Tyler Kirkham, Joe Weems, Robson Rocha, & Paul Neary Published by DC Comics Earth 2: World’s End rounds out its first month with issue #4 so how does …

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