As the clock ticked down on this years most exciting and inventive episodic title, it was tough not to feel a sense of trepidation and fearfulness in the wake of its finale, and while Life is Strange hasn’t shirked the ending problems that were faced by other choice-based series like Mass Effect or The Wolf Among Us, it has certainly learned from their mistakes.
As much as every episode of Life is Strange has ended on an increasingly strong note thus far, The Dark Room has taken this series to a Return of the King level of resolutions, with a number of plot lines having come to their surprisingly pleasant, or seethingly uncomfortable, heads in this penultimate chapter.
With the year posed at its tempestuous halfway mark, we here at Sound on Sight must contend with the difficult task of laying out a list of the best games from the first six months of 2015. There are a ton of exciting games still set for a 2015 release, from Metal Gear Solid V, …
The latest episode of Life is Strange, Dontnod’s coming-of-age odyssey of a girl who discovers she can time travel, has dropped today, and it may have just changed gaming forever. Nobody saw that twist coming, and I would be amazed if anyone didn’t gasp audibly at the final curtain reveal. Chaos Theory is going to be talked about for the rest of the year as easily one of gaming’s most jaw-dropping moments…but let’s start back at the beginning, shall we?
With the debut of the second part of Life is Strange, Dontnod has proven that their first episode was far from a fluke. Intense, expansive, and grounded in reality (well, except for those time travel bits) Out of Time takes this series even further toward a potential Game of the Year nomination.
In many ways Life is Strange, the new serialized adventure title from Dontnod and Square-Enix, has set the benchmark pretty high for future episodic releases. With it’s gorgeous presentation, high production values, and tons of replayability, this is going to be a tough game for the format to top for a long time to come.