Stellaris is a divisive game. It shares the familiarity felt …
Buckle up, it’s history time. Blood Bowl was originally conceived as a tabletop fantasy sports game, loosely based on American Gridiron Football. It was created by Jervis Johnson for the British games company Games Workshop, who were responsible for other tabletop games, such as Warhammer, and Warhammer 40K.
In the many, many (many) retro throwbacks that have appeared over the last decade, there have been a lot of things that have consistently worked toward a titles success, from the deliberate nostalgic touches, to the grueling difficulty curves, to the catchy music that has become such a staple of these type of games. Tembo the Badass Elephant does indeed bring these three standards to the forefront, as expected, but where it really shines is with the sense of joy and silliness that it uses to present itself.
Beginning with a successful Kickstarter campaign back in March 2014, The Red Solstice quietly gained support with coverage from major gaming sites and steadily growing interest on the backburner from tactical shooter and strategy fans alike. Now, with over $60k pledged by fans and a year and a half of development, how has the game fared?
Her Story is far from a typical game. There are a great many arguments that could be made toward its gameplay and scenario that stray far from convention. Although unusual, these differences make for a compelling experience. Her Story uses multiple strengths to make a game unlike any other in recent memort and for that reason alone it is worth trying. That it revives a old gaming convention and makes it new again, is just icing on the cake.
In Traverser, the new game from Swedish studio Gatling Goat Studios, you play Valerie Bennet, daughter of Raven Corporation employee/inventor Linus Bennet. The sun has died and forced mankind to move underground. Now, Raven Corporation controls breathable air, holding it like a bribe above the citizen’s heads.