XBox One

‘Rise of the Tomb Raider’ sticks with its proven formula

Rise of the Tomb Raider continues Lara Croft’s adventures from the previous game and moves the franchise into the future. As with Crystal Dynamics’ 2012 re-imaging of Lara Croft, this latest title follows the same formula of scripted action sequences interspersed with an open-world.

‘Divinity: Original Sin’ improves on the formula

Divinity: Original Sin is a fantasy role-playing game developed by Larian Studios and published by Focus Home Entertainment. It has a single player campaign, but, and this is something I believe is missing from many games these days, it also has the ability to play local multiplayer. In addition, it allows you to choose your ‘style’ of adventure. Are you more focused on story and exploration? Try ‘Explorer’ mode. Like combat? Choose the ‘Classic’ mode. Looking for something more hardcore? Take the challenge of one death with the ‘Tactician’ mode. Finally, the ‘Honour’ mode caters to the MOST hardcore of fans, combining the ‘Classic’ mode with the ‘Tactician’ mode.

‘Halo 5: Guardians’ finds its true strength in its multiplayer

Halo 2 and Halo 5: Guardians have a lot in common. Both have split narrative campaigns. Halo 2’s boasted the return of Master Chief and gave fresh perspective by allowing players to play as the Arbiter, previously a Covenant enemy. Halo 5 has players playing as Master Chief and his Blue Team, while following the path of Spartan Locke and Fireteam Osiris who’ve been tasked to track him down. Both games feature strong player versus player arena multiplayer modes, which went on to shape the future of the series in the case of 2, and is certain to do so again in the case of 5.

‘The Long Dark’: Surviving the survival genre

Sometimes in order to do something right there is a need to go back to basics. Survival games have long tried to innovate with varying success and it can be difficult to find something refreshing.

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