Fans of The Legend of Zelda series have wanted a …
The Legend Of Zelda
First released in 1984, Duck Hunt is based on an electronic toy by Nintendo designers Gunpei Yokoi and Masayuki Uemura. The incorporation of the NES Zapper became a key selling point, as it incorporated the idea of an arcade shoot-’em-up into the home. The game only had one objective – shoot the ducks and avoid getting the smug, laughing dog at the end of each round. Duck Hunt had a concept that is easy to follow yet quickly repetitive, but due to its NES pack-in pairing with Super Mario Bros., it essentially provided players with the recreational escape from the frustration of the platform game. While Duck Hunt has
A world destined for ruin lives out its final days as the face of simultaneous malevolence and indifference plummets from the sky. A lost hero is obligated to save a foreign land based on sheer morality and the will to reunite with a good friend. Three days remain before the end of the world, time and time again.
Last night at the Game Awards, Reggie Fils-Aime delivered a show-stopper of an announcement, revealing that the new Legend of Zelda title was coming along a lot quicker than initially expected. From there, he deferred to Eiji Aonuma and Shigeru Miyamoto who engaged in banter about the game while letting details slip about a new Star Fox title and the upcoming Legend of Zelda: Majora’s Mask remake for the 3DS.
Masahiro Sakurai, best known as the creator of Super Smash Bros, took to Miiverse today to announce the reveal of the next new fighter in the Smash Bros roster. Scheduled for Monday, July 14, at 7 AM, the unveiling will be live-streamed on the game’s official website rather than in a Nintendo Direct video or by any other means. Who could this approaching challenger be? According to Sakurai, the development team is “nearing the bottom of the stash of new challenger videos that we’ve made…” so who else do we have to look forward to? In proper fanboy fashion, here are some of my best guesses, desired improbable possibilities, and wild wishes for the next Smash challenger.
I still remember when I was a wee lad…back in the NES days, there were a great lot of games to be played and it was my goal to play them all. Each week I would travel to Mr. Video where I would check and see what new grey cartridge might satiate my appetite for the next few days. While I did indeed spend a lot of time playing that little 8 bit box, particularly the Mega Man and Super Mario Bros series’, it wasn’t until NES’s big brother came along that I was really hooked on gaming.
My first outings with videogames were memorable but far from profound. Most Argentine children of my generation grew up with the Family Game, a cheap Nintendo emulator made in China. With it, I jumped through Super Mario Brothers and Antarctic Adventure, which motivated my attachment to the medium but never fascinated me. Even when I graduated to the Super Nintendo, a legal one, I still considered videogames to be one among several fun activities, like sports or trading cards. In 1997, though, one title would teach me that there were unexpected feelings to experience through videogames.