Skip to Content

Dark Souls Top Ten — What Makes the Series Unique

With the release of Dark Souls III imminent worldwide, despite being live in Japan since March 24th, many fans are gearing up to tackle what is sure to be another difficult, rewarding journey constructed by legendary developer FromSoftware. With series director Hidetaka Miyazaki back at the helm (the man responsible for overseeing the development of …

Read More about Dark Souls Top Ten — What Makes the Series Unique

‘Demon’s Souls’ Saint Astraea is a beacon of virtue & valiance in a ruined world

In a land devoid of everything it means to be human, humanity becomes a priceless commodity. And those who cling to their humanity have lost all sense of what it means to be human. The beloved Saint Astraea lost her humanity to the scourge of the Deep Fog like every other peasant, merchant, knight and …

Read More about ‘Demon’s Souls’ Saint Astraea is a beacon of virtue & valiance in a ruined world

‘Bloodborne’: A new moon rises with From Software’s latest

From Verdite to Boletaria and from Lordran to Drangleic, death and curses have been prevailing themes of the universes created by Japanese developer From Software. From returns to Sony exclusivity with Bloodborne, the spiritual successor to the Souls series; the same series that made it fun to die over and over again.

Read More about ‘Bloodborne’: A new moon rises with From Software’s latest

Masochism in Mass Media: Modern Gaming and the New Hardcore

The idea that there is an ebb and flow to the collective appreciation of certain ideas in a given medium is one that has gained enough legitimate ground over the course of the years to be a clear given at this point. Yet somehow, we still find ourselves surprised when the styles and ideas of …

Read More about Masochism in Mass Media: Modern Gaming and the New Hardcore

‘Dark Souls II: Crown of the Ivory King’ caps off with a cold and cruel close

It’s time to check your backs for the Darksign because with the release of Crown of the Ivory King, From Software has essentially closed the book on Dark Souls II. This final episode in the Lost Crowns DLC takes place amid the snowy vistas of a frozen kingdom, and levies some of the heaviest challenges yet.

Read More about ‘Dark Souls II: Crown of the Ivory King’ caps off with a cold and cruel close

‘Bloodborne’ takes the ‘Souls’ formula in a bold, new direction

So it looks like Sony and From Software have made nice. After the rift between the two companies, caused by Sony deferring on publishing a Demon’s Souls successor, From cut a deal with Namco Bandai and Atlus, who have published the spiritual successors: Dark Souls and Dark Souls II.

Read More about ‘Bloodborne’ takes the ‘Souls’ formula in a bold, new direction

‘Demon’s Souls’ offers players unparalleled freedom

Few games in this era have had the cojones to challenge gamers in the manner that the Souls series has dared to, and fewer still have allowed players to have so much freedom to build and define a narrative. Who is your character? You decide. What are his/her goals? That’s up to you. Who will live, and who will die among the supporting characters? The choice is yours.

Read More about ‘Demon’s Souls’ offers players unparalleled freedom

‘Dark Souls II’ is a brutal, beautiful journey

Fear. It seems to me that when it comes to Dark Souls II, fear is the name of the game. However, as time goes on, that fear is gradually replaced with daring, a daring that slowly becomes bravery until finally the game is mastered, and you’re filled with a feeling of great satisfaction, even confidence.

Read More about ‘Dark Souls II’ is a brutal, beautiful journey