There are a handful of moments in “Morton’s Fork” where characters consider two very different options. Some are existential (Pepper wondering if he’s awake or asleep), some are incidental (whether Lester should run away not once, but two more times), and some are moral (Gus and Lou’s attempts to “protect” Molly). However different these choices may seem on the surface, the underbelly of “Morton’s Fork” is about the ambiguity of “good” and “bad”, silently observing the battle of each in characters, from Lester to Malvo, right down to our soon-to-be-retired police chief Bill. And by plainly stating the bad and good of each character in this world, Fargo doesn’t end with the Biblical implications it began with, ending with a Coen-esque morality play, where the decent win, the dumb die, and evil is finally vanquished from Bemidji.
Read More about Fargo Ep. 1.10 “Morton’s Fork” delivers an awesomely unsatisfying finale