Guillermo Ortego

‘Earth 2: World’s End’ #25: how far we’ve come

So it’s come to this, the penultimate issue of Earth 2: World’s End and what is soon to lead in to DC’s much hyped Convergence event. Does it surprise anyone that this issue is bad? Of course not! If there’s one thing that can be said about World’s End, it’s that it’s consistently awful.

‘Earth 2: World’s End’ #23: in the end it doesn’t even matter

Like a weekly root canal, it’s time to endure Earth 2: World’s End again. At least there’s solace that this defilement of this once great universe will soon end. What is truly making this final stretch of World’s End appalling is how little is happening. The last twenty two issues have featured their cast effectively spinning their wheels in the mud and one would assume that’s to kill time, both to justify this book’s status as a weekly and to build up to a great planet shattering climax. As previously stated, the end of the world is shockingly dull.

‘Earth 2: World’s End’ #21: it gets better

Another week means another issue of Earth 2: World’s End and while the chance for this series to be anything beyond cheap tie-in material to DC’s Convergence event has long passed by, this issue is a shocking improvement to what has usually be a painful slog to read. It’s true that this series has stuck the terrible decision to split art duties between plotlines instead of individual issues such as with Futures End and Batman Eternal, but for once this series does something that resembles competence.

‘Earth 2: World’s End’ #19 stays the course

Last week, Earth 2: World’s End did something unexpected, it improved. With the help of Cullen Bunn, issue #19 has some moments to shine with great characterization and heart-felt moments to wash out the terrible artwork and redundant Life Avatar battles. All of that goes right down the tubes as World’s End falls back into line with over-stretched plot lines, sloppy science fiction, and egregious artwork.

Back to bad basics in ‘Earth 2: World’s End’ #12

After a surprisingly pleasant side step last week, ‘Earth 2: World’s End’ returns to form with scatter shot story and a ten member art team. It’s quite the loss as last issue was a much better paced and tightly focused read and now once again the audience is subjected to a confused mess of a plot with changing art every two to four pages.

Constantine walks in on ‘Earth 2: World’s End’ #7

The end of Earth 2 draws ever closer. The planet is under attack by the female furies of Apokolips, the Superman and Batman families search the fire pits for Huntress who has been taken by Desaad, Alan Scott has a mournful reunion with his newly raised boyfriend, Dr. Fate acts and speaks cryptically, and the World Army plans to take on Apokolips.

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