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E3 2015: ‘Tacoma: Space Exploration’ leaves all the comforts of home behind

Amy Ferrier’s first day on Lunar Transfer Station Tacoma is definitely not what she imagined it would be. The crew is missing and the on board AI system, Odin, isn’t helping the situation. The creators that brought us Gone Home have sent players off planet with Tacoma:Space Exploration, an exploration game that takes place in a space station. Set to release …

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E3 2015: ‘Beyond Eyes’ asks players to reimagine their world

Beyond Eyes is an indie exploration game that utilizes audio as a mechanic. Players take on the role of a 10 year-old blind girl named Rae who is looking for a lost friend, a fat cat named Nani. Blinded by fireworks as a toddler, Rae turned inward after the traumatizing incident. Preferring to stay in …

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E3 2015: Two console exclusive games make the jump to PC

During the PC Gaming Press Conference, dedicated mouse and keyboard gamers were pleased to hear that two games that were previously console exclusive, would now be making their way to PC’s everywhere. The Coalition’s Rod Ferguson announced early on in the show that Gears of War: Ultimate Edition, an HD upgrade of the Xbox 360 classic, would be …

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E3 2015: ‘Killing Floor 2’ opens the doors to players with early access

The first ever PC Gaming Conference at E3 kicked off with players staring at the floor with murderous intent. Tripwire announced that Killing Floor 2 is currently available through early access. Knowing that communication with players is key, Tripwire will be providing constant updates throughout the development process so that players know where the game …

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E3 2015: ‘Deus Ex: Mankind Divided’ brings plenty of choices to the table

Another welcomed sight at the PC Gaming Conference was Deus Ex: Mankind Divided which will take place two years after Human Revolution. Augmented people are seen as a dangerous species and have been forced into ghettos.  Developers Eidos Montreal always keep players in mind when working on Deus Ex: Mankind Divided so that make sure that all …

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‘The Banner Saga’ – Rewards & Hardships

For backers of the crowd-funded, game project titled, The Banner Saga, the release of the game a couple of weeks ago was a welcome sight. The game was originally funded via Kickstarter on April 20th, 2012 and raised over $700,000 USD — seven time the amount Stoic was seeking. The additional funds went into the overall quality of the game and helped the creators of the game expand upon the story they wanted to tell. Described as a “mature, story-driven, turn-based strategy game steeped in viking culture”, Stoic sought to offer a gaming experience that isn’t offered as much anymore. Now that the game has been release, or at least the first Act of it, fans and backers can now try their hand and take in a compelling story.

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Brutal Bundle: Do You Have What It Takes?

Looking for a new PC-related gaming deal?  Bundle Stars has released a new Steam-based gaming bundle among the few it still has available.  Save a savage 97% off awesome indie games with the BRUTAL Bundle!  From the Press Release: For just $4.99 you’ll get your hands on 10 individual Steam keys, saving 97% compared to …

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‘The Stanley Parable’ expanded thoughts on the cult phenomenon

Ever since it was released as a mod for Half-Life 2, The Stanley Parable has been a cult phenomenon. It was never a particularly long game: play-throughs usually lasted between five and fifteen minutes. It also did nothing particularly remarkable with the graphic engine, as it mostly consisted of drab corridors and lifeless cubicles. What …

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New bundle showcases the cream of indie games on Steam

Looking for a new PC-related gaming deal?  Bundle Stars has released a new Steam-based gaming bundle among the few it still has available. The Indie Capsule Bundle benefits indie developers and charity.  From the Press Release: Insanely twisted and insanely playable! That neatly summarises the seven stunning Windows® PC games you’ll get in the awesome …

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How I Learned About Computers, Played a Few Games, and Scared Love Away

For much of my adolescence and childhood, computers were what other people had. They were increasingly popular, but had not yet become the ubiquitous appliances they are now, when even the youngest juggle laptops, desktops, tablets, and smart phones. As immersed as I now am in this cycle of monitors and touch screens, I was …

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