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‘Bloodstained’, Koji Igarashi’s 2D ‘Castlevania’ successor, is nailing its stretch goals

‘Bloodstained’, Koji Igarashi’s 2D ‘Castlevania’ successor, is nailing its stretch goals

bloodstained


Bloodstained: Ritual of the Night
Currently in development by Inti Creates and Koji Igarashi
TBA for Mac, PC, PS4, and Xbox One

When Castlevania godfather Koji Igarashi approached Konami with the idea of bringing the classic gameplay of franchise favorites like Symphony of the Night into the latest generation of PS4 and XboxOne, he was shot down curtly. Since then Igarashi has formed his own studio and launched a startlingly successful Kickstarter campaign which has made headlines and broken records all over the realm of gaming media. It’s no surprise really for a series with such an aged and dedicated fanbase, and for those of us who patently support the idea of an old school Castlevania-like that will take full advantage of the horse power afforded it by modern consoles, Bloodstained: Ritual of the Night is truly something to get excited for.

Having handily met its initial goal of $500,000 in no time, Bloodstained continues to become an even more anticipated title with each passing day. Stretch goals have included a secondary playable character, local co-op, and even the great David Hayter (a.k.a. Solid Snake) being brought on board for voice talent. Each of these has already been met and surpassed, and with Bloodstained sitting pretty at just under $3,000,000 with 17 days remaining in it’s campaign, this game can only get better and better.

With series composer Michiru Yamane also set to return, Bloodstained: Ritual of the Night is going to be the most legitimate Castlevania game we’ve seen in years, and could easily find itself standing toe-to-toe with the series most stalwart classics. We’ll be keeping you up to date on this title as it develops.

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