Over the years, serialized television has become increasingly more prominent. Condensed-time and arc-based series are the dramatic norm, on cable at least, with the most culturally significant and critically acclaimed series falling into this category. With television viewership dwindling, niche shows are increasingly sustainable, making cult, new-viewer-unfriendly programming less of a risk for struggling networks. As season-long arcs become more mainstream, there is greater interest in and patience for programs with series-long arcs, shows that are conceived with a set beginning, middle, and end. This is not a new idea- J. Michael Straczynski pioneered the concept in the mid-‘90s with Babylon 5 and, when it’s worked, this format has given viewers some of the best genre programming of the past 10 years.
There are several benefits to a long-form structure. A creator with a clear vision can plan out a complicated and interesting story, with great specificity to both plot and character. Knowing where the story will end allows a writer to forge ahead with greater certainty, baby-stepping the characters along a particular path and making even the most dramatic or unexpected transformations utterly organic and believable. It also allows the writer more narrative devices, including years-early foreshadowing or symbolism. Such advance planning allows writers to set up seemingly insignificant moments that can pay off to great effect years down the line. These moments can be reverse-engineered in shows with less preplanning, but they are far more difficult to achieve and, often, far less convincing. Finally, building a show around a central mystery, journey, or quest also provides an interactive experience for fans. Speculation and discussion are, for many, the highlight of genre fandom and this element of modern viewership is what takes a series from being an interesting diversion to a cult phenomenon.
Babylon 5 is a case study for what can go wrong, and right, in these situations. The lead actor had to be replaced after the first season, creating some difficulties in the mythology of the show. The clear five-year plan of creator Straczynski had to be completely rejiggered when the show was all but cancelled towards the end of its fourth season. Then, due to a ratings uptick, it was brought back for a fifth season, but the storyline for the fifth season had been hastily added to the end of the fourth season. Despite these difficulties, Babylon 5 manages to succeed in its format and to tell an interesting, epic story that holds up far better than its admittedly dodgy CGI.
Another show to experience this was LOST. After investing so fully in these long-form shows, it’s easy for fans to feel cheated if they either don’t like the answers given to the series-driving mysteries, or feel they haven’t been given enough of them. LOST also had some personnel issues that honestly the creators should have seen coming as well as a writers’ strike to contend with, but more than anything, its reputation has been left in question due to its finale. Series-long arc-based storytelling is a high-risk high-reward venture and, in this particular case, fans seem split on whether the investment of their time was worth it.
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