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1979 Revolution: Black Friday Review

1979 Revolution: Black Friday Developed by: iNK Stories, N-Fusion Interactive Published by: iNK Stories Available on: PC and Mac, with Android and iOS TBD Release date: April 5th, 2016 1979 Revolution: Black Friday tells the story of Reza, a photographer who’s recently returned from study abroad to his native country of Iran. Unfortunately, he’s returned …

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An Interview with ‘Horizon Chase’ Developer Aquiris

Our own Matthew Petras had a recent chat with Jesus Fabre, the Social Media Manager and PR for Aquiris. Here’s what he had to say: 1. Why did you opt for a premium model without any micro-transactions?  “Our studio has a previous history of successful premium games, also that monetization model was the one we …

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China lifts 15 year ban on game consoles

After nearly 15 years of restricting the manufacturing and sales of video game consoles, China has lifted a ban on foreign and domestic gaming companies. At long last Sony, Microsoft, and Nintendo will be able to sell anywhere in the country. Previously, regulators confined consoles to the Shanghai Free Trade Zone. Last year, China had …

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‘Kingdom Hearts III’ ups the ante as Sora’s chapter ends

Square Enix did more than tease game mechanics for the much anticipated Kingdom Hearts III at this years E3 event, instead fans were delighted to see a full fledged trailer. I for one struggled to contain my excitement when I saw a trailer with a more complete look at gameplay on Square Enix’s stage after waiting for …

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‘Kingdom Hearts 3D: Dream, Drop, Distance’ gives Riku a starring role

Kingdom Hearts: Dream, Drop, Distance gave players two things they had been asking for since Kingdom Hearts II: 1. Story advancement and 2. More Riku. Widely considered another strong entry in the series, it is Dream, Drop, Distance’s finale that separates it from the pack because it finally gives Riku a chance to shine brighter than Sora.

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E3 2015: PC gamers prepare for battle!

War. A main staple of PC Gaming. This year there were plenty of reasons to enter the battle arena at the PC Gaming Press Conference. Here’s a brief review of skirmishes to come. 15 years ago the first Total War game was released. Since then the Total War franchise has featured wars firmly planted in history. …

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E3 2015: ‘Tacoma: Space Exploration’ leaves all the comforts of home behind

Amy Ferrier’s first day on Lunar Transfer Station Tacoma is definitely not what she imagined it would be. The crew is missing and the on board AI system, Odin, isn’t helping the situation. The creators that brought us Gone Home have sent players off planet with Tacoma:Space Exploration, an exploration game that takes place in a space station. Set to release …

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E3 2015: Procedural games take aim at PC Gaming Conference

Two procedural games stood out at the PC Gaming Conference- Strafe and Enter the Gungeon. Strafe for the sheer amount of pixel blood and bile, and Enter the Gungeon for the number of bullets filling up the screen and a sweet, sweet dodge roll. Strafe entered this world with a face-melting trailer on Kickstarter. After successfully being funded, …

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E3 2015: ‘Beyond Eyes’ asks players to reimagine their world

Beyond Eyes is an indie exploration game that utilizes audio as a mechanic. Players take on the role of a 10 year-old blind girl named Rae who is looking for a lost friend, a fat cat named Nani. Blinded by fireworks as a toddler, Rae turned inward after the traumatizing incident. Preferring to stay in …

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E3 2015: ‘Killing Floor 2’ opens the doors to players with early access

The first ever PC Gaming Conference at E3 kicked off with players staring at the floor with murderous intent. Tripwire announced that Killing Floor 2 is currently available through early access. Knowing that communication with players is key, Tripwire will be providing constant updates throughout the development process so that players know where the game …

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‘We Happy Few’ Kickstarts a psychedelic dystopia

Welcome, my friends. It’s another fabulous day to start a Kickstarter. The residents of Wellington Wells have done something unforgivable, but no one remembers what that something is. However, there is no need to worry. Uncle Jack is here to ensure every Wellie continues to forget the past and leads a blissful life. Even if it …

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‘Magnetic: Cage Closed’ attracts puzzlers with science, boxes, and tough choices

Scientific guns, boxes, buttons, and deadly puzzles. Sounds enticing doesn’t it. All of these things are readily available in the newest addition to the first person puzzle genre, Magnetic: Cage Closed, a mind-bending game that draws inspiration from Portal and Cube. However, instead of testing for science, players will be testing for freedom.

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‘One Night at Flumpty’s’ is a terrifyingly effective survival chiller

Scared of eggs? You will be. Seriously. Five Night’s at Freddy’s has seen many reincarnations, but none have captured the creep factor in the way that One Night at Flumpty’s does. Flumpty’s is a parody of Freddy’s that condenses five wild nights into one terrifying shift.

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‘Kingdom Hearts: Birth by Sleep’ delivers new perspectives to an old world

Kingdom Hearts has a way of telling complex stories that produce more questions than answers. As such, Kingdom Hearts games tend to run long. With the minor exceptions of Chain of Memories and 358/2 Days, each of the games has managed to build a strong fan base that continues to pine for Kingdom Hearts 3 (Before I die Square Enix, that’s all I ask–before I die). The longest game to date is Birth by Sleep, which clocks in at a healthy 45 hours of gameplay that purely moves the plot forward. That does not include any time players might spend mucking about with meld commands, building command decks, playing mini-games, or fighting in the arena. Players are willing to invest so much time in Birth by Sleep because although Birth by Sleep failed to pick up where Kingdom Hearts 2 left off, it provided players with new game mechanics that improved gameplay tenfold, and it presented three unique perspectives on the events that lead to Kingdom Hearts.

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‘Child of Light’ paints an epic quest

In gaming, journeys begin with the single press of a button. Should a game fail to capture a player’s attention, their audience will not hesitate to stop the game and never return. This unfortunate turn of events essentially leaves untold numbers of characters trapped in suspended animation, never knowing the outcome of their quest.

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‘South Park: The Stick of Truth’: Nazi Zombie Princess Kenny refuses to die!

For fans of the show, South Park: Stick of Truth is a faithful representation of the series. From the art style to the driving force behind characters actions, everything about this game oozes South Park. Though there are many engaging and entertaining battles, there is but one that will keep players struggling to stay in their seats-the final battle for control of the universe with Princess Kenny.

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Throwback Thursday: The Nintendo Entertainment System is Born

The month, October. The year, 1985. The event, the release of the upgraded and re-branded Famicom system in the United States. A console gamers across the generations would come to know as the Nintendo Entertainment System, or NES for short. A console that ended the Dark Age of video games by systematically undoing the damage …

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The Star Wars Humble Bundle sale is one Jedi and Sith can agree upon

The force is awakening once more. Calling out to those who would extend their senses beyond the seemingly physical limitations of our world and listen to the humming of the universe. It’s also calling out to anyone with a Steam account and a dire need for lightsaber action. Whether you are fighting with the Rebels …

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Self-aware Mario generates excitement about artificial intelligence

[vsw id=”AplG6KnOr2Q” source=”youtube” width=”640″ height=”375″ autoplay=”no”] Artificial Intelligence has long been the cause of fascination and fear. In order to make AI a little less worrisome, the Association for the Advancement of Artificial Intelligence (AAAI) created a video competition to document exciting artificial intelligence advances in research, education, and application. Which is really just a …

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‘E.T. the Extra-Terrestrial’ set the (low) bar for film-video game tie-ins

Steven Spielberg’s E.T. the Extra Terrestrial (E.T.) is a critically acclaimed film that was release in the summer of 1982. The video game adapted from the film on the other hand, is unequivocally known as the worst video game in history. Its legendary disappointment reached mythical proportions when Atari buried a mountain of unsold cartridges in Alamogordo, New Mexico. Last year, E.T. was unearthed, increasing the game’s mythos. One lucky (or unlucky) cartridge made it to The Smithsonian, a symbol of the video game crash that lasted three long years from 1982 to 1985.

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‘Never Alone’ brings folklore into the new millennium

Never Alone (Kisima Inŋitchuŋa), a game created in collaboration with the Iñupiaq, a Native American tribe in Alaska, is a rare example of a video game consciously bridging cultures together. Based on Iñupiaq folklore, Never Alone weaves the tale of a young girl named Nuna, an accomplished hunter, and an arctic fox, a spiritual medium, as they journey through the arctic tundra in order to discover the source of a series of devastating blizzards.

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‘AudioSurf’ builds a unique musical ride

Music has the power to make you move, to inspire great works, and to touch your soul. But as the year draws to a close, Christmas music prepares to blast our eardrums for what seems like an eternity, music becomes the enemy (I love Christmas, but can we at least wait till Thanksgiving is over before we deck the halls?). Before we all stuff our ears with cotton, let’s reflect on a game that really brought music to life in the distant year of 2008.

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